WORK EXPERIENCE
Epic Games
Jan. 2018 - Current
Senior Animator - Special Projects @ Epic Games
The Matrix Awakens: An Unreal Engine 5 Experience
Unreal Engine 5 Revealed: Lumen in the Land of Nanite
Fortnite Block Party Shorts
Team Outfit
Desert Island Flare
Banana Rift
Chaos: UE Real-Time Destruction Demo
ILMxLAB
Aug. 2016 - Jan. 2018
Animation Lead - “Ralph Breaks VR” (Location-based, interactive VR experience)
Supervising the creation and implementation of all animated experience elements.
Defining the scope of all animation work, and collaborating with Production management to develop bids and overall show strategy
Casting all shot assignments for the animation team
Collaborating with character TDs and character artists to develop and optimize real-time ready facial rig capable of hand-keyed, feature quality expressiveness
Establishing distinct animation style for project, and guiding animation team on its execution
Animation Lead - “Star Wars: Secrets of the Empire” (Location-based, interactive VR experience)
Supervised the creation and implementation of all animated experience elements.
Cast all shot assignments for local and remote animation teams.
Spearheaded the development of core real-time pipeline improvements and animation tools
Directed motion capture sessions for all combat and ambient animations
Prototyped proof of concept systems for dynamic, cinematic saber “blocking animations, and dynamic zone-based death animations using the Unreal Engine
Animator - “Carne Y Arena” (Location-based Virtual Reality Installation)
Blue Sky Studios
Sept. 2011 – Aug. 2016
Animator on the CG feature films “Ferdinand”, “Ice Age: Collision Course”, “The Peanuts Movie”, “Rio 2”, “Epic”, and “Ice Age: Continental Drift”
Member of pre-production team responsible for rig evaluation and character performance testing for “Ice Age: Collision Course”
Rhythm and Hues Studios
Oct. 2008 – June 2010
Animator on the feature films “Yogi Bear”, “The A-Team”, “Alvin and the Chipmunks 2: The Squeakquel”, “Aliens in the Attic”, and “Night at the Museum 2”
Cryptic Studios
March 2007 – Sept. 2008
Animator on the PC game Champions Online
EDUCATION
AnimationMentor.com Berkeley, CA , July 2006 – July 2007
California Polytechnic State University, San Luis Obispo, Dec. 2006
Bachelor of Science in Computer Engineering
Graduated Cum Laude
AWARDS
Cannes Digital Craft Bronze Lion Winner- AR, VR & Mixed Reality
Star Wars: Secrets of the Empire, June 2018
Cannes Digital Craft Silver Lion Winner- Experience Design: Multi-Platform
Star Wars: Secrets of the Empire, June 2018
CONFERENCES AND LECTURES
Pixar May 2018
Panel Presenter - Making of The Secrets of the Empire
Representing ILMxLAB as Animation Lead
CTN Nov 2017
Guest Speaker - ILMxLAB: Making it Personal
ADDITIONAL SKILLS
Maya, Unreal Engine. Voodoo (R&H proprietary software), 3d Studio Max, Adobe Photoshop, Adobe Premiere, Unix. Motion Capture shoot supervision. Performing arts background with experience in dance, vocal performance, and musical theatre